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- ssssppppllllffff((((3333GGGG)))) ssssppppllllffff((((3333GGGG))))
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- NNNNAAAAMMMMEEEE
- ssssppppllllffff,,,, ssssppppllllffffiiii,,,, ssssppppllllffffssss,,,, ssssppppllllffff2222,,,, ssssppppllllffff2222iiii,,,, ssssppppllllffff2222ssss - draws a shaded filled polygon
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- CCCC SSSSPPPPEEEECCCCIIIIFFFFIIIICCCCAAAATTTTIIIIOOOONNNN
- vvvvooooiiiidddd ssssppppllllffff((((nnnn,,,, ppppaaaarrrrrrrraaaayyyy,,,, iiiiaaaarrrrrrrraaaayyyy))))
- lllloooonnnngggg nnnn;;;;
- CCCCoooooooorrrrdddd ppppaaaarrrrrrrraaaayyyy[[[[]]]][[[[3333]]]];;;;
- CCCCoooolllloooorrrriiiinnnnddddeeeexxxx iiiiaaaarrrrrrrraaaayyyy[[[[]]]];;;;
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- vvvvooooiiiidddd ssssppppllllffffiiii((((nnnn,,,, ppppaaaarrrrrrrraaaayyyy,,,, iiiiaaaarrrrrrrraaaayyyy))))
- lllloooonnnngggg nnnn;;;;
- IIIIccccoooooooorrrrdddd ppppaaaarrrrrrrraaaayyyy[[[[]]]][[[[3333]]]];;;;
- CCCCoooolllloooorrrriiiinnnnddddeeeexxxx iiiiaaaarrrrrrrraaaayyyy[[[[]]]];;;;
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- vvvvooooiiiidddd ssssppppllllffffssss((((nnnn,,,, ppppaaaarrrrrrrraaaayyyy,,,, iiiiaaaarrrrrrrraaaayyyy))))
- lllloooonnnngggg nnnn;;;;
- SSSSccccoooooooorrrrdddd ppppaaaarrrrrrrraaaayyyy[[[[]]]][[[[3333]]]];;;;
- CCCCoooolllloooorrrriiiinnnnddddeeeexxxx iiiiaaaarrrrrrrraaaayyyy[[[[]]]];;;;
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- vvvvooooiiiidddd ssssppppllllffff2222((((nnnn,,,, ppppaaaarrrrrrrraaaayyyy,,,, iiiiaaaarrrrrrrraaaayyyy))))
- lllloooonnnngggg nnnn;;;;
- CCCCoooooooorrrrdddd ppppaaaarrrrrrrraaaayyyy[[[[]]]][[[[2222]]]];;;;
- CCCCoooolllloooorrrriiiinnnnddddeeeexxxx iiiiaaaarrrrrrrraaaayyyy[[[[]]]];;;;
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- vvvvooooiiiidddd ssssppppllllffff2222iiii((((nnnn,,,, ppppaaaarrrrrrrraaaayyyy,,,, iiiiaaaarrrrrrrraaaayyyy))))
- lllloooonnnngggg nnnn;;;;
- IIIIccccoooooooorrrrdddd ppppaaaarrrrrrrraaaayyyy[[[[]]]][[[[2222]]]];;;;
- CCCCoooolllloooorrrriiiinnnnddddeeeexxxx iiiiaaaarrrrrrrraaaayyyy[[[[]]]];;;;
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- vvvvooooiiiidddd ssssppppllllffff2222ssss((((nnnn,,,, ppppaaaarrrrrrrraaaayyyy,,,, iiiiaaaarrrrrrrraaaayyyy))))
- lllloooonnnngggg nnnn;;;;
- SSSSccccoooooooorrrrdddd ppppaaaarrrrrrrraaaayyyy[[[[]]]][[[[2222]]]];;;;
- CCCCoooolllloooorrrriiiinnnnddddeeeexxxx iiiiaaaarrrrrrrraaaayyyy[[[[]]]];;;;
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- All of the above routines are functionally the same. They differ only in
- the type declarations of their parameters and in whether they assume a
- two- or three-dimensional space.
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- PPPPAAAARRRRAAAAMMMMEEEETTTTEEEERRRRSSSS
- _n expects the number of vertices in the polygon. There can be no
- more than 256 vertices in a single polygon.
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- _p_a_r_r_a_y expects an array containing the vertices of a polygon.
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- _i_a_r_r_a_y expects the array containing the color map indices which
- determine the intensities of the vertices of the polygon
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- DDDDEEEESSSSCCCCRRRRIIIIPPPPTTTTIIIIOOOONNNN
- ssssppppllllffff draws Gouraud-shaded polygons using the current pattern and
- writemask. Polygons are represented as arrays of points. The first and
- last points automatically connect to close a polygon.
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- PPPPaaaaggggeeee 1111
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- ssssppppllllffff((((3333GGGG)))) ssssppppllllffff((((3333GGGG))))
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- If you want to use bbbbaaaacccckkkkffffaaaacccceeee, you should specify the vertices in counter-
- clockwise order.
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- After the polygon is drawn, the current graphics position is set to the
- first point in the array.
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- ssssppppllllffff must be used in color map mode.
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- SSSSEEEEEEEE AAAALLLLSSSSOOOO
- backface, cmode, concave, poly, rect, rectf, pdr, pmv, rpdr, rpmv
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- PPPPaaaaggggeeee 2222
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